A team project for local children, combining ball tossing with pinball.
My contribution
Modeling, fabrication, and game mechanics
Skills used
SolidWorks · Laser cutting · Game design
What · Toss, score, and collect
Our Cornerstone team designed a carnival game for local children. Each player throws five ping-pong-size balls from about three metres away.
Obstacles redirect the balls. Intermediate openings can add 10 points before the balls reach bottom targets worth 5, 20, or 50 points. Smaller holes earn more points.
Overall structure · Entry guides, obstacles, and collection tray ↗
How · My structure and game mechanics
I was responsible for modeling, fabrication, and game mechanics, using SolidWorks to design the structure. The frame uses laser-cut wooden panels that slot together. Three angled top guides help catch throws, and a clear acrylic front keeps balls inside.
Scoring openings lead to a lower ramp and a shared collection tray. This lets players collect balls without reaching inside the frame. Sensors at the openings support score detection; electronics were a separate team responsibility.
Exploded assembly · Laser-cut wooden panels and slots ↗
Why · A completed game for children
Our team completed the physical game and invited local children to try it. The project progressed smoothly, and the game ran as expected.
The images on this page are CAD reconstructions based on project materials, used to explain the structure and ball path.
Ball return · A lower ramp leads from the scoring holes to the front tray ↗
CAD reconstruction based on project materials. Proportions, assembly details, and sensor positions are illustrative.